HUBUNGAN KESEPIAN DENGAN KECANDUAN GAME ONLINE MOBILE LEGENDS BANG-BANG BAGI ANAK SEKOLAH USIA REMAJA DESA CENDONO KABUPATEN KUDUS
Abstract
Abstract: Technological developments have influenced the development of online games. Online game is a
game that can be easily accessed online, even via a smartphone. Teenagers often fill their free time
by playing online games and have a very big chance of experiencing online game addiction.
Excessive use of online games will cause addiction to playing games. This study aims to find out
whether there is a relationship between loneliness and adolescent behavior addicted to online
games. This method uses the correlational method. The sampling technique used in this study was
the convenience sampling technique. The number of samples in this study was 135 subjects. Then
analyze the data using the logistic irregression test method. The result is that the Odds Ratio
variability of buying loneliness is 7.97, meaning that adolescents who do not experience a feeling
of loneliness have a chance of 7.97 times experience a behavior online game addiction compared
to those who do experience a feeling of loneliness. The estimated contribution of loneliness to
obtaining a numerical value Nagelkerkei R Square is 40.6% with the rest being explained by other
factors
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